Release 2.3 (incl. updated Demo)
There were former bug fixes when it comes to HTML rendering with GameMaker and while most of them could be fixed, there have been some minor glitches around for quite some time.
The gml-raptor release 2.3 now fixes all known issues with HTML rendering, including UI-Scaling!
In addition, a big rework has been done to file access and the savegame system. It is now possible to call constructors when loading a saved game, all you have to do, is to register your class with raptor to tell it, which functions are constructors. It will then invoke the constructor correctly instead of just applying struct data to your objects and classes.
The same is true for every json file you load. If it contains constructible classes (and they are registered with raptor), even the loading of a simple text file will take care, that your constructors gets invoked correctly.
Have fun! Gris
Files
gml-raptor
GameMaker Evolved
More posts
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- Release 3.0 TeaserFeb 23, 2024
- Release 2.8 is closeJan 25, 2024
- Release 2.4Feb 05, 2023
- Release 2.2Dec 18, 2022
- Major Release 2.0Oct 30, 2022
- Release 1.6 - Huge Improvements & Audio!Sep 06, 2022
- Release 1.5Aug 26, 2022
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