Release 1.2.1


This release contains many bug fixes and a series of new features/functions.

A note about the *-update.yymps

This release contains changes in the Game_Configuration script and introduces a new MessageBox_Configuration script. Both are contained in the update.yymps, so take care before importing the update to your project:

  • First, rename your local Game_Configuration to something else
  • Import the package
  • Transfer your modifications from your copy to the new Game_Configuration

Main topics

  • MessageBox functions got a big overhaul with many positioning bug fixes and UI Layer fixes.
  • A new script MessageBox_Configuration lets you define the objects to use when displaying a MessageBox, without forcing you to subclass the MessageBoxWindow object.
  • Camera Animations - They have been around already in 1.0, but were undocumented. I included them in the wiki and also reworked part of the code.
  • UI Controls - Draw_GUI vs Draw - The HTML5 positioning bug could be found and is now fixed
  • Animation - New methods (scaleDistance/Target), a run_ex option for exclusive animations (stops all other animations on this object before starting) and a generally new run_delayed mechanism is now available. Please look at the roadmap and the items there for more details

Here is the full list – you can open these items and see what this all means by looking at the public roadmap of raptor.

image

I hope you like the release!

Enjoy!

Yours, Gris

Files

gml-raptor-update-1.2.1.yymps 602 kB
Jul 21, 2022
gml-raptor-project-template-1.2.1.zip 467 kB
Jul 21, 2022
gml-raptor-full-1.2.1.yymps 628 kB
Jul 21, 2022

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